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AndEngine Wiki Problem I want something to happen in every step/frame/time-unit of my game. What's the easiest way to do so? Solution In the method onLoadScene(), add a UpdateHandler. scene.registerUp...
AndEngine Wiki The BitmapTextureAtlas defines a the area over which textures are rendered. Textures can come in the form of BitmapTextureAtlas is like a box where you can put in a Other interesting...
AndEngine Wiki Welcome to AndEngine wiki It is a place where we gather common knowledge about AndEngine and try to make something that looks like ...
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